After being shown many years ago at CommVEx, I put this 80-column C128 game away and essentially forgot about it. I had bought Cloneimals from John Brown who sold it commercially. Its software sprites moved slowly across the screen and because of its slowness, collision detection was flaky. Not an enjoyable experience.
Well, after cleaning the house, I found it again, the disk and its printed instructions in a plastic baggie. I should show it off again at our next FCUG and/or SCCAN meeting.