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Post by robertb on May 16, 2018 4:33:14 GMT
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Post by bjonte on May 16, 2018 10:12:14 GMT
I'm guessing this is Manic Miner 64 that can be started in C128 mode. I can't verify right now.
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Post by Pyrofer on May 16, 2018 19:25:25 GMT
A guy on IRC converted DropZone for me like that. I have a .prg that runs directly from native 128 mode and the whole thing works perfectly, no need for go64 anymore. Apparently it's "not that hard" to convert and it just feels better running them native
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Post by bjonte on May 19, 2018 9:25:04 GMT
Games that don't fill the entire memory can be easy to convert but a game with a bitmap at $e000 can be a massive undertaking to convert since a lot needs to be rearranged. It is the registers at $ff00 on the C128 that gets in the way.
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Post by robertb on May 27, 2018 22:45:06 GMT
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Post by bjonte on May 28, 2018 9:55:37 GMT
Compared to the C64 version, there are no sound effects nor music on this C128 version. That is rather surprising! It would indicate that it isn't a straight C64 version modification since audio would work out of the box without modifications.
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Post by robertb on May 29, 2018 2:36:42 GMT
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