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Post by thanatos on Mar 29, 2022 21:58:48 GMT
Life has gotten interesting. So here is a link to the current 274 games. I'll have the full set when things calm down a bit and I can spend some more time on things. Hope you can find something of interest to you in there. Sorry no pictures. I was able to test most with Vice128, so far all that are in that set were able to open with 80 column forced. There are a couple of backgrounds and cursor choices I played with, plus it is set to allow use of the command history. I have over 100 more to test. Then I'll put together a proper set of info files and zip everything individually. drive.google.com/drive/folders/1rUvemGengwN78muJyA2GZ3zHD2gp-0Uc?usp=sharing
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Post by robertb on Mar 30, 2022 6:59:19 GMT
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Post by thanatos on Mar 31, 2022 19:09:59 GMT
Yes, I should have mentioned that they were all in D81 format, if anyone has a particular need for D64's I can try for specific games, depending on the size of the original game it may or may not fit. I have 63 games that couldn't fit, even on a D81. I can try doing two disk sets later, I haven't had much success creating images from those yet. I'm looking to see if there is a way to output to crt for easyflash users, but I can't quite get my head around how it all works.
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Post by thanatos on Apr 4, 2022 0:38:20 GMT
Ok, looks like I missed a few. I checked and found some that I had missed, I had completely forgotten about some older games, such as the Scott Adams/Adventure International titles I had put aside and some horror and adult titles I had converted. So this is the entire list. It actually ended up being over 500 games, all C128 80 col capable as far as my testing showed. It feels good to have these all somewhere other than my PC, a relief actually. I will get together the index or info files for them later.
There were about 80 titles that couldn't be converted from my original list or were converted but had obvious issues, a very small handful of them *could* be converted to Plus4 titles because of how Plus4 memory works, but not C128. Those 7 are included in a Plus4 folder in the archive.
My testing with multi-disk sets has not yet been successful.
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Post by robertb on Apr 4, 2022 19:48:26 GMT
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Post by robertb on Apr 12, 2022 18:27:33 GMT
At last Sunday's FCUG meeting, I told the members about the 500 C128 text adventures. They were amazed! But instead of showing them all 500 , I showed them the first two -- the Ten Indians and the 7 Doctors. In the first one, we couldn't get out of the railway car in time to stop the train from crashing (the game didn't understand any of our text commands); we were more successful in the second one (this game understood more commands) and were able to open the door of the phone booth (Tardis). We ran out of time to get much further into that game. Truly, Robert Bernardo Fresno Commodore User Group - www.dickestel.com/fcug.htmSouthern California Commodore & Amiga Network - www.portcommodore.com/sccanJune 25-26 Commodore Los Angeles Super Show 2022 - www.portcommodore.com/class
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Post by thanatos on Apr 15, 2022 19:40:16 GMT
At last Sunday's FCUG meeting, I told the members about the 500 C128 text adventures. They were amazed! But instead of showing them all 500 , I showed them the first two -- the Ten Indians and the 7 Doctors. In the first one, we couldn't get out of the railway car in time to stop the train from crashing (the game didn't understand any of our text commands); we were more successful in the second one (this game understood more commands) and were able to open the door of the phone booth (Tardis). We ran out of time to get much further into that game. Truly, Robert Bernardo Fresno Commodore User Group - www.dickestel.com/fcug.htmSouthern California Commodore & Amiga Network - www.portcommodore.com/sccanJune 25-26 Commodore Los Angeles Super Show 2022 - www.portcommodore.com/classI'm glad you got to play with them a bit. Those early Brian Howarth games, really all the Channel 8\Adventure International games had a really limited command set and that made things tough, but that was part of the fun at the time, so I'm not surprised that it was a difficult one. The 7 Doctors was written much more recently, just a few years ago by my memory, so I can see that one being a bit more friendly. Glad you touched them, hope anyone who wants them can grab them.
Thanks for showing them off, I appreciate it.
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Post by virtualsky on Apr 26, 2022 1:18:54 GMT
Greetings! And thank you, thanatos for making these games available to us! Would you mind very much if I made the zip file available for download on my Commodore blog? www.my64.in.nf
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Post by thanatos on May 2, 2022 4:25:33 GMT
Greetings! And thank you, thanatos for making these games available to us! Would you mind very much if I made the zip file available for download on my Commodore blog? www.my64.in.nfNothing would make me happier! Please pass them along and encourage others to do so, thank you.
By the way, on your blog you talk about using SuperCopy 64 and wondered where it had come from, I thought it was released by RTC, which I thought was a scene group but then I found this info on it. www.c64copyprotection.com/supercopy-64-1984/ Looks like it was released by Richvale Telecommunications
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Post by virtualsky on May 2, 2022 15:49:37 GMT
Nothing would make me happier! Please pass them along and encourage others to do so, thank you. By the way, on your blog you talk about using SuperCopy 64 and wondered where it had come from, I thought it was released by RTC, which I thought was a scene group but then I found this info on it. www.c64copyprotection.com/supercopy-64-1984/ Looks like it was released by Richvale Telecommunications
Awe, fantastic! Thank you for sharing that bit of info with me. I'll make updates accordingly. In regards to the text adventures, I'd like to include some information about the collection to go along with the zip file. Would you be willing to give me a brief one or two paragraphs about where the collection of games came from or a little bit about what you know about the Ozmoo game engine?
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