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Post by robertb on Nov 15, 2017 6:25:55 GMT
At this month's FCUG meeting, we'll be playing around with the newish game, Empire 128 - Enhanced, an 80-column game which is based off the old Ahoy!-published 40-column Empire 128. You can find the download at csdb.dk/release/?id=158063Truly, Robert Bernardo Fresno Commodore User Group www.dickestel.com/fcug.htm
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Post by rickyderocher on Dec 14, 2018 4:42:18 GMT
At this month's FCUG meeting, we'll be playing around with the newish game, Empire 128 - Enhanced, an 80-column game which is based off the old Ahoy!-published 40-column Empire 128. You can find the download at csdb.dk/release/?id=158063Truly, Robert Bernardo Fresno Commodore User Group www.dickestel.com/fcug.htmHello! I am the one who created the enhanced version of Empire 128.
I hope you had fun with at your meeting.
(Sorry to dig up an older post)
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Post by robertb on Dec 14, 2018 16:24:24 GMT
I am the one who created the enhanced version of Empire 128. Very nice! We should try it out again for the January meeting. Are you still modding other programs for use with the C128? Writing from Salem, Oregon, Robert Bernardo Fresno Commodore User Group - www.dickestel.com/fcug.htmSouthern California Commodore & Amiga Network - www.portcommodore.com/sccan
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Post by rickyderocher on Dec 14, 2018 23:16:44 GMT
Very nice! We should try it out again for the January meeting. Are you still modding other programs for use with the C128? Writing from Salem, Oregon, Robert Bernardo Fresno Commodore User Group - www.dickestel.com/fcug.htmSouthern California Commodore & Amiga Network - www.portcommodore.com/sccanI like to do little coding projects like Empire when I get the chance.
For my next project, I'm thinking about converting a C128 game to the C64.
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