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Post by VDC 8x2 on Jun 3, 2014 16:50:04 GMT
A quick and dirty memory map of the game.
$02 - $0fff - shared memory bank 0 - $1000 - $bfff - game kernel aka library and linker and any other code that is shared between the moduals bank 1 - $1000 - $bfff - the transient code that is loaded in depending on what part of the game we are in. $c000 - $feff - Kernal rom.
most of the global variables will fit into shared memory with code used to call code between banks.
Extra variable will be under kernal ram if needed space.
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Post by VDC 8x2 on Jun 3, 2014 16:42:09 GMT
What would you do to split the stack into four for use in multi threading tasks on the c128.
Would it be worth it?
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Hello
Jun 3, 2014 0:54:49 GMT
Post by VDC 8x2 on Jun 3, 2014 0:54:49 GMT
Hi Toka! It is nice to see more people coming to the boards!
Spread the word to more people if you can.
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Hello
Jun 1, 2014 7:18:20 GMT
Post by VDC 8x2 on Jun 1, 2014 7:18:20 GMT
Welcome aboard!
My first computer was a Vic20 then I graduated to a C128. I took it apart and put it back together so many times.
Working on software and Demos for C128 here.
VDC 8x2
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Post by VDC 8x2 on May 29, 2014 14:01:29 GMT
This board is for the creation of demos.
Let's use this is a spot for people who want to make demos to share and team up.
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Post by VDC 8x2 on May 28, 2014 3:19:36 GMT
Subject says it all.
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Post by VDC 8x2 on May 28, 2014 3:14:57 GMT
Gateway of the Savage frontier.
I got most of the Init done. I am know working on the Combat Parts
VDC8x2
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Post by VDC 8x2 on May 21, 2014 2:22:11 GMT
Welcome to your new ProBoards forum! If you need any assistance with your new forum, our staff is available to assist you seven days a week. Please visit our Support Forum at support.proboards.com.
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